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when i start my server it loads and crashes and the console says "[01:02:42] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: Encountered an unexpected exception
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from MMDLib (mmdlib)
Caused by: java.lang.NumberFormatException: For input string: "0,02"" i don't know what to do with this, thanks for you help
Actually... Known issue - this is a bug in a bit of a hack to get around an issue where sometimes the system would display a repeating digit instead of the proper floating point number. The "parseFloat" method of the "Float" class is oddly not internationalized but the format routine that strips the value down to just two decimal places is.
This means that "Float.parseFloat()" expects a period for the decimal marker while a large number of European languages use a comma instead. A workaround is in this issue
True - current -dev has it fixed and the current release should have that as well... Guess I've just gotten so used to this class of issue I have the same response all the time.
Is there any update on this situation - I'm using this workaround on my modpack, however, there has been no activity or updates for MMDLib to fix this problem ATLauncher doesn't allow me to amend the startup parameters and most people won't bother searching and will move on elsewhere.
Many apologies, but I have been completely buried by RL stuff and paying work - this tends to be a bit cyclical and my TODO for that side of things is shrinking rapidly, so I'll hopefully be able to focus on fixing this and some other issues that are holding up the -rc3 release.
Many apologies, but I have been completely buried by RL stuff and paying work - this tends to be a bit cyclical and my TODO for that side of things is shrinking rapidly, so I'll hopefully be able to focus on fixing this and some other issues that are holding up the -rc3 release.
I also just asked in CurseForge discord regarding using the development version in my modpack and they said They would need explicit permissions from you to allow it to be used due to the points on curseforge etc, Is that something you can possibly look at doing?
Activity
jriwanek commentedon Apr 28, 2020
Show full logs, or atleast tell us exactly what versions of our mods that you're using, ideally both. We can't help you without that information.
dshadowwolf commentedon Apr 28, 2020
Actually... Known issue - this is a bug in a bit of a hack to get around an issue where sometimes the system would display a repeating digit instead of the proper floating point number. The "parseFloat" method of the "Float" class is oddly not internationalized but the format routine that strips the value down to just two decimal places is.
This means that "Float.parseFloat()" expects a period for the decimal marker while a large number of European languages use a comma instead. A workaround is in this issue
jriwanek commentedon Apr 28, 2020
I'm pretty sure we pushed a fixed version after that issue @dshadowwolf, hence why I was asking what version the user was on.
dshadowwolf commentedon Apr 28, 2020
True - current -dev has it fixed and the current release should have that as well... Guess I've just gotten so used to this class of issue I have the same response all the time.
beamthelaser commentedon May 6, 2020
I am still getting this issue, and I am running rc2-36 straight off CurseForge.
https://pastebin.com/Pp9bvRWm
dshadowwolf commentedon May 7, 2020
Then, to repeat - see this issue for a workaround while we prepare for a new MMDLib release that will have a proper fix for this as part of the code.
SirOMGitsYOU commentedon Oct 8, 2020
Is there any update on this situation - I'm using this workaround on my modpack, however, there has been no activity or updates for MMDLib to fix this problem ATLauncher doesn't allow me to amend the startup parameters and most people won't bother searching and will move on elsewhere.
dshadowwolf commentedon Oct 8, 2020
Many apologies, but I have been completely buried by RL stuff and paying work - this tends to be a bit cyclical and my TODO for that side of things is shrinking rapidly, so I'll hopefully be able to focus on fixing this and some other issues that are holding up the -rc3 release.
SirOMGitsYOU commentedon Oct 8, 2020
I have just had someone test your latest Ci Build and that seems to have fixed it. this one - https://ci.mcmoddev.com/job/MMDLib/job/MMDLib%201.12/48/artifact/build/libs/MMDLib-1.12-1.0.0-rc2.48.jar but it isn't present on Curseforge at the moment, is there any chance of it being uploaded?
SirOMGitsYOU commentedon Oct 8, 2020
I also just asked in CurseForge discord regarding using the development version in my modpack and they said They would need explicit permissions from you to allow it to be used due to the points on curseforge etc, Is that something you can possibly look at doing?
dshadowwolf commentedon Oct 8, 2020
That'd be for @jriwanek to answer - she gets the points from this one. But I'm amenable to it.
jriwanek commentedon Oct 8, 2020
Same
SirOMGitsYOU commentedon Oct 8, 2020
Cool :) Hopefully, she will say yes as will help with getting my modpack working a little bit more stable lol
jriwanek commentedon Oct 8, 2020
I just did.
SirOMGitsYOU commentedon Oct 8, 2020
Ahh so you did I'm just blind then apparently, I've sent this to them in discord - however, unsure if they will accept this but hey ho will see.
SirOMGitsYOU commentedon Oct 8, 2020
While that is all sorted out is there any possibility of uploading this build to CurseForge? https://ci.mcmoddev.com/job/MMDLib/job/MMDLib%201.12/48/artifact/build/libs/MMDLib-1.12-1.0.0-rc2.48.jar
jriwanek commentedon May 12, 2021
fixed in dev