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If you decide to do this, one I think would be useful is EXT_color_buffer_float. I found it confusing at first how the renderability of float textures is handled differently from WebGL 1 (where float textures are always renderable).
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tsherif commentedon Mar 30, 2017
If you decide to do this, one I think would be useful is EXT_color_buffer_float. I found it confusing at first how the renderability of float textures is handled differently from WebGL 1 (where float textures are always renderable).