A beautiful liquid glass distortion effect component for React that creates stunning visual magnification and warping effects.
npm add vasoInstall the agent skill
npx skills add huozhi/vaso --skill vasoThe skill teaches compatible coding agents when and how to use Vaso. The full agent reference is at vaso-react.vercel.app/llms.txt.
import { Vaso } from 'vaso'
function App() {
return (
<Vaso radius={16} depth={1.2} blur={0.5} outset={12}>
<p>This text sits under a liquid glass</p>
</Vaso>
)
}| Prop | Type | Default | Range | Description |
|---|---|---|---|---|
children |
React.ReactNode |
- | - | Content rendered on top of the glass. Without children, set width and height to size the glass |
component |
string | React.ComponentType |
'div' |
- | The element or component to render as the glass root, e.g. 'span' for inline glass |
width |
number |
undefined |
- | Explicit width of the glass element (overrides child element size) |
height |
number |
undefined |
- | Explicit height of the glass element (overrides child element size) |
outset |
number | { x, y, top, right, bottom, left } |
0 |
- | Extends the glass beyond the element without affecting layout. A number applies to every side; sides take precedence over axes |
px / py |
number |
0 |
- | Deprecated, use outset={{ x, y }} |
radius |
number |
inherited | 0-∞ |
Border radius of the glass. Defaults to the element's computed border-radius, so classes like rounded-full just work |
depth |
number |
0 |
-5.0 to 5.0 |
Refraction strength at the bezel (negative values create a concave, compressing glass) |
blur |
number |
0.1 |
0-10 |
Backdrop blur in pixels |
dispersion |
number | false |
0.5 |
0-3.0 |
Spectral (rainbow) dispersion along the refracting edge, like Figma's glass. Scales with the glass size and fades out as depth approaches 0 |
specular |
number | false |
0.5 |
0-1.0 |
Intensity of the specular rim highlight |
light |
number | 'pointer' |
top left | 0-360 |
Where the light comes from: an angle in degrees (0 above, 90 right), or 'pointer' to follow the cursor |
pressable |
boolean |
false |
- | Swell under a press, with a small lens forming under the finger. Settles without overshoot with reduced motion |
ripple |
boolean |
false |
- | Send a ripple through the glass from every tap. Off with reduced motion |
<Vaso> forwards ref to its root element.
Glass that merges. Every <Vaso> inside becomes part of one glass, and members that come close flow into each
other like drops of water. Move members however you like (CSS transitions, transforms, an animation library); the
group follows them every frame.
| Prop | Type | Default | Description |
|---|---|---|---|
smooth |
number |
24 |
Width of the liquid neck between members, in px. 0 joins them without blending |
depth, blur, dispersion, specular, light |
As on <Vaso>, for the whole group (depth defaults to 1) |
||
overflow |
number |
64 |
How far past the group's box members may reach and still be glass |
Members keep their own outset and radius; the group's props decide how the glass looks. The other glass props (depth, blur, light, ...) belong on the group, and members don't support pressable or ripple yet; setting them on a member logs a warning in development. In Safari and Firefox the
group refracts a copy of the backdrop, like a single <Vaso> does there.
The refraction is rendered with an SVG filter inside backdrop-filter, which is currently only supported by Chromium based browsers (Chrome, Edge, Arc, Opera, ...).
Safari and Firefox don't render those, so Vaso refracts a copy of what's behind the glass instead, with no extra setup:
- It clones the nearest ancestor with visible content (text, images, video, canvas or a background), leaving out every glass layer and anything stacked above this glass.
- The clone is kept aligned every frame, so dragging, scrolling and transitions stay in sync. Videos and canvases are mirrored into it frame by frame.
- DOM changes re-clone it, swapping only once the new clone's images and videos have loaded. Style changes (themes, late stylesheets) refresh it without cloning.
- Transparent areas are filled with the color behind the content, so nothing shows through twice.
Limits: sources larger than 400 elements aren't cloned (the glass keeps its blur and rim instead), and CSS that depends on an ancestor outside the cloned element may style the copy differently. Glass far outside the viewport pauses its copy until it scrolls back near it.
The glass itself has no framework dependency. createGlass turns any element into glass; the <Vaso> component
is a thin wrapper around it, so both behave the same, including the Safari and Firefox fallback.
import { createGlass } from 'vaso/core'
const glass = createGlass(document.querySelector('.toolbar'), { depth: 1.2, blur: 0.5, outset: 4 })
glass.update({ depth: 2 }) // merges into the current options; cheap enough for every animation frame
glass.destroy() // removes everything the glass added
// Merging glass: one group, any number of members
const group = createGlassGroup(document.querySelector('.bar'), { smooth: 32, depth: 1.2 })
const member = group.add(document.querySelector('.search-button'))
member.remove()Options are the props above, without component and children. createGlassGroup works in every browser, with the same backdrop copy as createGlass in Safari and Firefox. The element's own content stays on top of
the glass.
The glass sizes itself to its children. outset lets it reach past them without moving anything.
<Vaso radius={24} depth={1.2} blur={0.5} dispersion={0.6} outset={{ x: 8, y: 4 }}>
<button>Share</button>
</Vaso>Without children, give the glass a size and place it over whatever it should refract.
<div style={{ position: 'relative' }}>
<img src="/photo.jpg" />
<Vaso
width={120}
height={120}
radius={60}
depth={2.5}
style={{ position: 'absolute', left: 40, top: 40 }}
/>
</div>A negative depth compresses what's behind the glass instead of magnifying it.
<Vaso width={60} height={60} radius={30} depth={-4} dispersion={1.5} />Leave out radius and the glass follows the element's own border-radius.
<Vaso className="rounded-full" depth={1.4} outset={4}>
<span>Dark</span>
</Vaso>Members that touch melt into one shape. Here a button sits beside a bar; widen it in CSS and it flows out of it.
<VasoGroup smooth={32} depth={1.2}>
<Vaso className="toolbar">…</Vaso>
<Vaso className="search-button">…</Vaso>
</VasoGroup><Vaso pressable ripple light="pointer" radius={44} depth={1.4} blur={1.2}>
<Player />
</Vaso>A high blur with a bright rim reads as frosted glass.
<Vaso radius={20} depth={0.3} blur={6} specular={0.9}>
<div className="p-4">Settings</div>
</Vaso>pnpm dev builds the package, watches it and serves the demo site on http://localhost:3000.
validation/ has browser checks for it: smoke tests, cross-browser comparisons, performance and A/B
regressions, in Chromium, WebKit and Firefox.
MIT
