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I got the name HEHE

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project : JUSTBUNKER (incomplete)


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Information

  • This game is made for School Project.
  • The idea was, to make a 60 seconds clone, without 3D elements, like walking around and collecting stuff.
  • The game is somewhat self-explanatory, I tried to do element as easy to follow, as I could without any tutorial whatsoever - if you get lost, than have a look to help section.
  • The game also is luck based, so choose your difficulty, that suits you well.

Goal of the Game

  • Your goal is to survive for as long as possible, that means this game is practically endless.
  • Every day you will get objective to complete that you don't need to complete.

Tips and Tricks

  • If you hover over Soup 'n' Water box, you can see how many Water and Food you have. The character eats and drinks based on difficulty.
  • Also look at your character from time to time, if he will get sick, he will look sad. Events will be harder to be successful (for example, having worse luck).
  • If you don't have Food or Water, your health will slowly drown. And don't get scarred if your Water or Food will sometimes be used by the player!
Click to show Difficulty table
Difficulty Hunger Thirst Sick-ness Level Luck Factor (%)
Easy every 8 days every 6 days bellow 40 .5 (50%)
Medium every 6 days every 4 days bellow 50 .45 (45%)
Hard every 5 days every 3 days bellow 60 .4 (40%)

Help and Tutorial

  • To start the game, choose a Difficulty, game will might freeze for a moment.
  • If you don't like your Difficulty, you can fully customize in Config Files


*notepad_button.png*

  • Every day starts with this button. Then Accept, Decline or Use Item in this button bellow.


*notepad_button_[name].png*

TODO

  • Working Restart
  • Saving High-Scores
  • Naming Character (you will feel attached to him bit more)
  • Working Sick-Level
  • (maybe) Sound Design

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