You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The idea was, to make a 60 seconds clone, without 3D elements, like walking around and collecting stuff.
The game is somewhat self-explanatory, I tried to do element as easy to follow, as I could without any tutorial whatsoever - if you get lost, than have a look to help section.
The game also is luck based, so choose your difficulty, that suits you well.
Goal of the Game
Your goal is to survive for as long as possible, that means this game is practically endless.
Every day you will get objective to complete that you don't need to complete.
Tips and Tricks
If you hover over Soup 'n' Water box, you can see how many Water and Food you have. The character eats and drinks based on difficulty.
Also look at your character from time to time, if he will get sick, he will look sad. Events will be harder to be successful (for example, having worse luck).
If you don't have Food or Water, your health will slowly drown. And don't get scarred if your Water or Food will sometimes be used by the player!
Click to show Difficulty table
Difficulty
Hunger
Thirst
Sick-ness Level
Luck Factor (%)
Easy
every 8 days
every 6 days
bellow 40
.5 (50%)
Medium
every 6 days
every 4 days
bellow 50
.45 (45%)
Hard
every 5 days
every 3 days
bellow 60
.4 (40%)
Help and Tutorial
To start the game, choose a Difficulty, game will might freeze for a moment.
If you don't like your Difficulty, you can fully customize in Config Files
*notepad_button.png*
Every day starts with this button. Then Accept, Decline or Use Item in this button bellow.
*notepad_button_[name].png*
TODO
Working Restart
Saving High-Scores
Naming Character (you will feel attached to him bit more)