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Message ordering #2

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@reddyalready

If a player times out and sends a message, it is not clear which game this message refers to.

An idea would be to use a gameId/matchId to identify messages.

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  1. joffat commented on Aug 24, 2021

    @joffat
    Contributor

    Yeah - basically, when players time out we don't know when the users is responding what they are responding to.
    We either need to provide uuids on the initial message or to order response & request.
    I would say both would be useful given we order logs for the user to read.

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